Mika's forum for custom skins: http://aotskins.com/
Skin Folder Download: http://www.mediafire.com/download/vr62ab75w6j8cra/skins1.08.2015.rar
Level skins and titan skins are controlled by the master client. If you play as a player titan, your personal titan skins will be used.
Basic Tutorial:
1. To access the skin menu, press P (pause) while in-game. You must be spawned in.
2. Use paint, photoshop, etc. to edit the PNG images in the skins folder. You can use the skin testing client for easier editing.
3. To let others running RC mod see your skin, you must upload your skin to an image hosting website
such as imgur or postimg and then specify the link in the menu.
4. Be careful of what image editor you use - some will corrupt the transparency. If your skins appear as a transparent pink mesh, either use a different image editor or save as a JPG.
5. Type in "transparent" into a link box to make the texture transparent. Works only with the ground, human parts, and leaves.
Skin requirements:
1. The URL extention of the skin must be .jpg, .png. or .jpeg.
2. Recommended image hosts are imgur, postimg, etc. Some hosts other than these may not work.
3. Maximum file size for 1024x1024 level skins (tree trunks, houses, city gate) and shifter skins are 1 MB. Maximum size for Titan body, Human costume, Skybox and Human 3dmg/blades is 500KB. Everything else is 200KB.
4. The texture should be a power of two (256x256, 512x512, 1024x1024, etc) and greater than 4x4.
5. Custom trail textures will only appear on medium or high texture quality.
Optimization:
Skins will cause lag depending on a number of things.
1. Higher size textures will cause more lag, so try to limit the quality of your images.
2. If using custom skins is too laggy, try enabling the scaling option or disabling certain skin modes.
Examples:
Some examples of custom skin URLs:
Forest trees:
http://i.imgur.com/QhvQaOY.png
http://i.imgur.com/k08IX81.png
http://i.imgur.com/JQPNchU.png
http://i.imgur.com/IZdYWv4.png
Forest leaves:
http://i.imgur.com/oFGV5oL.png
http://i.imgur.com/mKzawrQ.png
http://i.imgur.com/Ymzavsi.png
http://i.imgur.com/oQfD1So.png
Forest ground:
http://i.imgur.com/IsDTn7x.png
City houses:
http://i.imgur.com/wuy77R8.png
City ground:
http://i.imgur.com/Mr9ZXip.png
City wall:
http://i.imgur.com/Tm7XfQP.png
City hole:
http://i.imgur.com/Q3YXkNM.png
Basic Tutorial:
1. To access the skin menu, press P (pause) while in-game. You must be spawned in.
2. Use paint, photoshop, etc. to edit the PNG images in the skins folder. You can use the skin testing client for easier editing.
3. To let others running RC mod see your skin, you must upload your skin to an image hosting website
such as imgur or postimg and then specify the link in the menu.
4. Be careful of what image editor you use - some will corrupt the transparency. If your skins appear as a transparent pink mesh, either use a different image editor or save as a JPG.
5. Type in "transparent" into a link box to make the texture transparent. Works only with the ground, human parts, and leaves.
Skin requirements:
1. The URL extention of the skin must be .jpg, .png. or .jpeg.
2. Recommended image hosts are imgur, postimg, etc. Some hosts other than these may not work.
3. Maximum file size for 1024x1024 level skins (tree trunks, houses, city gate) and shifter skins are 1 MB. Maximum size for Titan body, Human costume, Skybox and Human 3dmg/blades is 500KB. Everything else is 200KB.
4. The texture should be a power of two (256x256, 512x512, 1024x1024, etc) and greater than 4x4.
5. Custom trail textures will only appear on medium or high texture quality.
Optimization:
Skins will cause lag depending on a number of things.
1. Higher size textures will cause more lag, so try to limit the quality of your images.
2. If using custom skins is too laggy, try enabling the scaling option or disabling certain skin modes.
Examples:
Some examples of custom skin URLs:
Forest trees:
http://i.imgur.com/QhvQaOY.png
http://i.imgur.com/k08IX81.png
http://i.imgur.com/JQPNchU.png
http://i.imgur.com/IZdYWv4.png
Forest leaves:
http://i.imgur.com/oFGV5oL.png
http://i.imgur.com/mKzawrQ.png
http://i.imgur.com/Ymzavsi.png
http://i.imgur.com/oQfD1So.png
Forest ground:
http://i.imgur.com/IsDTn7x.png
City houses:
http://i.imgur.com/wuy77R8.png
City ground:
http://i.imgur.com/Mr9ZXip.png
City wall:
http://i.imgur.com/Tm7XfQP.png
City hole:
http://i.imgur.com/Q3YXkNM.png